![]() ![]() I can show you easily the problem, just try drag and drop an HDRI exr into the viewport as a reference image “empty”. 2020 (this would also make the compatibility work between Spectral and RGB rendering easier) After that then the next step would be adding more colorspaces and maybe change the rendering space to something wider like Rec. This is why some time ago in another thread Troy said Blender doesn’t need ACES, what it needs is to make sure all of its parts are properly OCIO configurable. Adding ACES in now does not solve the problem, instead we should continue to make every inch of Blender to be OCIO aware and the system you described will eventually be there. This is the main obstacle to the system you described, not “the absence of ACES”. ![]() ACES has the log curves for pretty much all the cameras out there used in the professional world.ĭo you realize what you are talking about here is possible with just OCIO? Current Blender’s problem is that Blender still has a lot of parts that are not OCIO aware, which means they are not color managed. It’s a whole system to get every sources working in the same color spaces. ![]() ![]() When you have an ACES workflow, it’s not just for CG rendering. ![]()
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